Draw Things replaces 16 paid apps

Compare Draw Things with 16 paid apps. Each pairing describes a recorded use case and its limits; check the current license, feature availability and hosting requirements at the source.

Draw Things free option→compared with 16 paid appsone-click install🎆 ai images
recorded product details

licenseGPL-3.0

runsyour machine or their cloud

installInstall the signed app from Apple's App Store on macOS, iPhone, or iPad

enginesRuns supported Stable Diffusion, SDXL, FLUX, and video models locally, including imported checkpoints and LoRAs; optional cloud compute can offload generation

dataProjects, models, history, and generated media live in the app sandbox; on macOS model files are under the app container, while cloud offload sends prompts and media for processing

setupApple hardware is required, and the first model download is large; older devices can be slow or memory-limited

source checked 2026-08-10

compare these paid apps
Ideogram NOT REALLY$20/mo

A local gallery with retained settings, seeds and reruns; excellent for experiments on Apple hardware.

the catchIt is Apple-only and comparison is more manual, while text rendering and style consistency depend on the model you install.

the verdict →all Ideogram alternatives →
Playground AI NOT REALLY$15/mo

Local gallery, infinite canvas, masks and retained settings on Apple hardware.

the catchIt has a good local gallery and canvas, but no web sharing, team or social workspace, or cross-platform access.

the verdict →all Playground AI alternatives →
Runway NOT REALLY$15/mo

Local image and video generation on Apple hardware; a creator suite only if your editor lives elsewhere.

the catchIt handles generation and some edits locally, but remains an Apple-only generator rather than Runway's cross-platform collaborative creative suite.

the verdict →all Runway alternatives →
Leonardo AI NOT REALLY$12/mo

Local models, histories, canvases and retained settings on Apple hardware; no team asset library.

the catchIt keeps models and history locally, but lacks Leonardo's shared team library, browser access, and managed training and compute.

the verdict →all Leonardo AI alternatives →
Midjourney NOT REALLY$10/mo

Excellent local generation on Apple hardware; the model choice is yours, so the taste is too.

the catchIt has no single curated Midjourney-style model or aesthetic; output quality and taste depend on the models and settings you choose.

the verdict →all Midjourney alternatives →
Dezgo NOT REALLYvaries

Generation, inpainting and model controls on Apple hardware; local use is free and offline.

the catchIt is free and private on Apple devices, but slower on modest hardware and unavailable to Windows and Android users.

the verdict →all Dezgo alternatives →
DreamStudio NOT REALLYvaries

A serious local generator for Apple hardware; free, offline, and far less interested in credit packs.

the catchIt runs locally and privately on Apple hardware, but does not provide DreamStudio's browser-anywhere access or cloud speed.

the verdict →all DreamStudio alternatives →
Hailuo AI NOT REALLYvaries

Local image-to-video and text-to-video on Apple hardware; slower than a cloud fleet, cheaper than one.

the catchIts available local video models are not Hailuo's MiniMax model, and Apple-device rendering is markedly slower and more memory-bound than Hailuo's cloud.

the verdict →all Hailuo AI alternatives →
ImagineArt NOT REALLYvaries

Images, video, editing and LoRA training on Apple hardware; templates and stock assets are what vanish.

the catchIt has strong local image and video creation, but no cross-platform template library, stock and design layer, or hosted project workflow.

the verdict →all ImagineArt alternatives →
Kaiber NOT REALLYvaries

Free local video generation on Apple hardware; the edit and rhythm work remain yours.

the catchIt can generate clips locally, but it does not provide Kaiber's beat-synced music-video workflow or curated transformation presets.

the verdict →all Kaiber alternatives →
Kling AI NOT REALLYvaries

Local video generation on Mac, iPhone and iPad; no cloud queue, no cloud-scale speed.

the catchIt replaces Kling with locally available models on Apple hardware, so both model quality and cloud-scale speed are the tradeoff.

the verdict →all Kling AI alternatives →
Luma Dream Machine NOT REALLYvaries

Text-to-video and image-to-video on Apple hardware, with local privacy and local waiting.

the catchIt provides private Apple-device generation, but not Luma's proprietary model, cinematic camera controls, or cloud throughput.

the verdict →all Luma Dream Machine alternatives →
Mage.Space NOT REALLYvaries

Private local generation and editing on Apple devices, with no account and no credit counter.

the catchIt is genuinely private on Apple hardware, but gives up Mage.Space's cross-platform cloud speed and large hosted model catalog.

the verdict →all Mage.Space alternatives →
OpenArt NOT REALLYvaries

Generation, editing and local LoRA training in one free Apple app; hosted workflows and sharing are what you lose.

the verdict →
Pika NOT REALLYvaries

Free local video generation on Apple devices; it replaces the clips, not Pika's canned party tricks.

the catchIt generates local clips but does not include Pika's canned object transformations, sound effects, and social-ready effect buttons.

the verdict →all Pika alternatives →
Scenario NOT REALLYvaries

Train a LoRA, keep the seed and controls, and make a consistent asset set; Apple hardware only.

the verdict →

latest recorded source check 2026-08-10 · up to $864/yr replaced · no votes, no pay-to-list

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